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Pulp
  • Company
Access Demo
    • human interfaces
    • critical decisions
    • persona engine
    • machine health
    • data storytelling
    • persuasive intelligence
    • workforce optimization
    • custom ai/ml
    • policy & governance
    • marketing & media
    • consulting & management
    • finance & markets
    • public engagement
    • thinkwell™ workstation
    • thinkwell™ plugin
    • pulp™ api
  • Company
Access Demo

Overview

  • Introduction
  • Getting started

Guides

  • From draft to decision
  • Score a Reddit thread
  • Ground a claim in evidence
  • Simulate an audience
  • AI Debate Tournament

SDKs

  • Server-Side SDK
    • Radiance
      • RootWords
        • Docs
        • Sections
        • Paras
        • Sentences
        • Clauses
        • Claims
        • Phrases
        • Named Entities
        • Words
        • Characters
        • Special Characters
        • Special Patterns
      • RootCause
      • StemReferences
      • AdCanopy
    • Windfall
      • TrueAura
        • Demographics
        • Psychographics
        • Mindstate
        • Environment
        • Memory
        • Vision
      • NectarRewards
      • PoisonIvy
      • GrapeVine
    • Groundwater
      • WebSoil
      • DomainCrust
      • CodeMantle
      • ServerCore
  • Web SDK
    • loosethreads UI/UX
      • WarpDisplays
      • WeftConversations
      • DyeMedia
      • BightInteractions
      • Component Library
        • Sandbox
          • Cards & panels
            • Expandable card
            • Debug panel
          • Text effects
            • Morphing text
            • Video text
          • Device & browser frames
            • Safari frame
            • iPhone frame
            • Android frame
          • Canvas & 3D
            • Crowd canvas
            • Interactive robot
          • Data & visualization
            • Location map
            • Leaderboard
            • Structured Discussion Bracket
          • Controls & inputs
            • Region Selector
          • Scroll effects
            • Scroll-stack cards
            • Perspective scroll showcase
            • Scroll Scrubber
        • Production

Reference

  • References catalogSoon
  • Conventions
  • PricingSoon
  • Status and roadmapSoon
Introduction
Getting started
$pip install pulp-sdk
From draft to decision
Score a Reddit thread
Ground a claim in evidence
Simulate an audience
AI Debate Tournament
Server-Side SDK
Radiance
RootWords
Docs
📄sample.txt2 paras · 160 chars
Sections
§1 Introduction
Paras
¶1: first paragraph block
¶2: second paragraph block
Sentences
S1S2S3S4
Clauses
C1C2C3C4C5C6
Claims
Claim 1Claim 2Claim 3
Phrases
NPVPNPVPPPNP
Named Entities
Pulp [ORG]
Words
ifwewaitforcertaintywewillbe+20 more
Characters
0 → 159
Special Characters
spaces × 27punct × 8nbsp × 0
Special Patterns
0 patterns detected
RootCause
Ethos
—
Pathos
—
Logos
—
Kairos
—
Style
—
Clarity
—
Focus
—
Awareness
—
Persuasive Velocity—
StemReferences
CensusFECCongressFed. Reg.RegulationsLegiScanGovInfoGDELTCivicWikimediaData.govPodcast Idx
AdCanopy
rank
Windfall
TrueAura
Demographics
life_stageyoung_adult
education_levelbachelors
locationurban
occupationtech
Psychographics
Impelling
Compelling
Repelling
Mindstate
alpha 10 Hzcalm
Environment
vision onhearing onsmell offtouch offtaste off
Memory
purchases 12content 48brands 5
Vision
motivationdesirefear
NectarRewards
define
PoisonIvy
apply
GrapeVine
post
Groundwater
WebSoil
heatmap
DomainCrust
price
CodeMantle
trace
ServerCore
uptimeresize
Web SDK
loosethreads UI/UX
WarpDisplays
📄q3-report.pdf
🖼chart.png
▶keynote.mp4
WeftConversations
ThreadsChatInlineSide panels
DyeMedia
TextToday
ImageToday
SoundSoon
VideoSoon
BightInteractions
MouseKeyboardVoice · soonCombos · soon
Component Library
Sandbox
Cards & panels
Expandable card
Debug panel
Text effects
Morphing text
Video text
Device & browser frames
Safari frame
iPhone frame
Android frame
Canvas & 3D
Crowd canvas
Interactive robot
Data & visualization
Location map
Leaderboard
Structured Discussion Bracket
Controls & inputs
Region Selector
Scroll effects
Scroll-stack cards
Perspective scroll showcase
Scroll Scrubber
Production
Coming soon
Conventions
  1. Web SDK
  2. loosethreads UI/UX
  3. Component Library
  4. Sandbox
  5. Canvas & 3D
  6. Interactive robot

Interactive robot

An interactive 3D scene rendered with Spline and lazy-loaded when it mounts. Click and drag to orbit the model and explore it from any angle.

Overview

This component embeds an interactive 3D scene rendered with Spline. Point it at a published scene URL and it draws the model inside its container, with orbit, drag, and hover interactions handled by Spline itself. Click and drag to turn the model and explore it from any angle.

The Spline runtime is a heavy dependency, so it is lazy-loaded only when the component mounts. While the scene resolves you get a loading spinner, and a dead, slow, or erroring URL degrades to a placeholder panel instead of spinning forever.

Installation

Import the pattern from loosethreads:

tsx
import { InteractiveRobotSpline } from "@pulp/loosethreads/patterns"

Usage

Publish a scene from the Spline editor (Export, then Public URL) and pass the .splinecode link as the scene prop. Wrap it in a positioned, fixed-height box; the scene fills that box:

tsx
import { InteractiveRobotSpline } from "@pulp/loosethreads/patterns"

// From the Spline editor: Export -> Public URL, then paste the .splinecode link.
const SCENE = "https://prod.spline.design/kZDDjO5HuC9GJUM2/scene.splinecode"

function Hero() {
  return (
    <div style={{ position: "relative", width: "100%", height: 520, overflow: "hidden" }}>
      <InteractiveRobotSpline scene={SCENE} />
    </div>
  )
}

Props

PropTypeDefaultDescription
scenestringRequiredPublished Spline scene URL (a .splinecode link). In the Spline editor use Export, then Public URL. If the scene does not load within the timeout window the component falls back to a placeholder panel.

Anatomy

The Spline runtime is loaded with a lazy import behind a Suspense boundary, so its chunk is only fetched when the component mounts. A spinner covers the box until the scene reports it has loaded. A timer guards against a scene that never loads: if it fires first, or the scene errors, the component swaps in a static placeholder panel instead.

Accessibility

  • Loading state. The spinner is exposed to assistive tech as role="status" with a label, plus visually-hidden "Loading 3D scene" text, so the wait is announced rather than silent.
  • Graceful failure. A dead or slow scene degrades to a placeholder panel, so the region never traps a user in an endless spinner.
  • Motion. The rendered scene can contain ambient 3D motion, and this component does not gate that scene behind prefers-reduced-motion. If your scene animates on load for more than five seconds, provide a reduced-motion alternative (for example a static image) to meet WCAG 2.2.2.

Next: Location map. Back to Canvas & 3D.

Loading 3D scene